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re: MWO Patch Notes - 1.3.400 - 02-JUN-2015

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Tuesday, June 2nd @ 10AM – 1PM PDT
Patch Number:   1.3.400

Greetings MechWarriors,

 

 

The improved MechLab is here!

Strongly driven by community feedback, the new MechLab is intended to provide a more intuitive and consistent experience when building and customizing your 'Mechs. Beyond many 'quality of life' improvements, we wanted to ensure that this new MechLab retained the same core functionality as its predecessor. With the implementation of an array of additional fixes and feature improvements since the end of the PTS session, along with the integration of some excellent community feedback, we're excited to officially introduce the revamped MechLab.

 

 

The release of the new MechLab comprises the bulk of this patch, but rounding things out we have the addition of an FOV slider and Cockpit Glass toggle to the Settings menu, a slight buff to Clan Autocannons and Clan Ultra Autocannons, fixes for the Invalid 'Mech and partial item redemption issues, tool-tip functionality throughout the client, and the introduction of an itemized redemption window when redeeming any content.

This patch also sees the initial release of the special Resistance 1 Variant 'Mechs for eligible owners of the top-tier Resistance 1 and Resistance 2 Collections (as part of the Irresistible Resistance promotion).

Read on for all the details, and we'll see you on the battlefield!

 

 

- The MechWarrior Team

 

 

 

Change Log

The Improved MechLab

 

 

  • New methods of viewing and customizing the loadout of your BattleMechs
  • A more intuitive interface
  • Easier indications of which equipment can go where
  • More detailed information for each item in the MechLab
  • A new Select 'Mech window, featuring the ability to filter by Clan and Inner Sphere 'Mechs
  • Additional features and changes, informed by community feedback

     

The new Select 'Mech window that you'll see in this release is the same system that was shown during the MechLab PTS session. We know there was a lot of feedback about this change in particular, and future adjustments to the new Select 'Mech window are being evaluated.

The Expanded view allows you to view and customize nearly all aspects of your 'Mech loadout in a single screen, without having to view by individual components.

 

  • To use the Expanded view, select it from the Layout dropdown inside the Warehouse window
    • Please note that the Expanded view of MechLab requires a minimum resolution of 1600x900

 

New 'Mechs

 

 

Panther PNT-10P

 

 

  • This 'Mech is currently only available to eligible players as part of the Irresistible Resistance promotion.
  • Release date for purchase through the Gift Store: July 7th
  • Release date for purchase with MC and C-Bills: August 4th August 18th
  • MC price (when available): TBA
  • C-Bill Price (when available): TBA

Loadout details

 

 

  • Tonnage: 35
  • Engine: 175 XL
    • Top Speed: 81 kph
    • Max Engine Rating: 300
  • Torso Movement:
    • 110 degrees to each side.
    • 20 degrees up and down.
  • Arm Movement:
    • 40 degrees to each side.
    • 30 degrees up and down.
  • Armor: 208 (Standard)
  • Internal Structure: Endo-Steel
  • Weapons & Equipment:
    • Left Torso: SRM Ammo, Double Heat Sink x2
    • Center Torso: Engine, SRM 2
    • Right Torso: AC/2 Ammo, Double Heat Sink
    • Right Arm: AC/2 x2
    • Left Leg: Jump Jet x2
    • Right Leg: Jump Jet x2
  • Hardpoints:
    • Left Torso: 1 AMS
    • Center Torso: 2 Missile
    • Right Arm: 2 Ballistic
  • Heat Sinks: 10 Double
  • Jump Jets: 4 (4 Max)
  • ECM Capable?: No
  • Module Slots:
    • Mech: 1
    • Consumable: 2
    • Weapon: 2
  • Movement Archetype: Small
  • Quirks:
    • Additional Armor (CT) +11
    • Additional Armor (LT/RT) +8
    • Additional Armor (LA/RA) +6
    • Additional Armor (LL/RL) +8
    • Additional Structure (CT) +6
    • Additional Structure (LT/RT) +4
    • Additional Structure (LA/RA) +3
    • Additional Structure (LL/RL) +4
    • Ballistic Range +10%
    • Ballistic Velocity +10%
    • Ballistic Cooldown +25%
    • Missile Range +10%
    • Missile Velocity +10%
    • Missile Cooldown +10%
    • SRM Spread -5%

 

Enforcer ENF-4P

 

 

  • This 'Mech is currently only available to eligible players as part of the Irresistible Resistance promotion.
  • Release date for purchase through the Gift Store: July 7th
  • Release date for purchase with MC and C-Bills: August 4th August 18th
  • MC price (when available): TBA
  • C-Bill Price (when available): TBA

Loadout details

 

 

  • Tonnage: 50
  • Engine: 250 Standard
    • Top Speed: 81 kph
    • Max Engine Rating: 350
  • Torso Movement:
    • 125 degrees to each side.
    • 20 degrees up and down.
  • Arm Movement:
    • 10 degrees to each side.
    • 30 degrees up and down.
  • Armor: 304 (Ferro-Fibrous)
  • Internal Structure: Endo-Steel
  • Weapons & Equipment:
    • Left Arm: Medium Laser x2
    • Left Torso: Small Laser, Double Heat Sink
    • Center Torso: Engine
    • Right Torso: AC/20 Ammo x3
    • Right Arm: AC/20
  • Hardpoints:
    • Left Arm: 2 Energy
    • Left Torso: 2 Energy
    • Right Torso: 1 AMS
    • Right Arm: 2 Ballistic
  • Heat Sinks: 11 Double
  • Jump Jets: 0 (0 Max)
  • ECM Capable?: No
  • Module Slots:
    • Mech: 1
    • Consumable: 2
    • Weapon: 2
  • Movement Archetype: Medium
  • Quirks:
    • Acceleration Rate (All Speeds) +10%
    • Deceleration Rate (All Speeds) +10%
    • Turn Rate (All Speeds) +10%
    • Additional Armor (CT) +10
    • Additional Armor (LT/RT) +7
    • Additional Armor (LA/RA) +5
    • Additional Armor (LL/RL) +7
    • Additional Structure (CT) +5
    • Additional Structure (LT/RT) +7
    • Additional Structure (LA/RA) +2
    • Additional Structure (LL/RL) +7
    • Torso Turn Rate (Yaw) +10%
    • Ballistic Range +10%
    • Ballistic Velocity +10%
    • Ballistic Cooldown +5%
    • Energy Range +10%

 

Grasshopper GHR-5P

 

 

  • This 'Mech is currently only available to eligible players as part of the Irresistible Resistance promotion.
  • Release date for purchase through the Gift Store: July 7th
  • Release date for purchase with MC and C-Bills: August 4th August 18th
  • MC price (when available): TBA
  • C-Bill Price (when available): TBA

Loadout details

  • Tonnage: 70
  • Engine: 280 Standard
    • Top Speed: 64.8 kph
    • Max Engine Rating: 340
  • Torso Movement:
    • 120 degrees to each side.
    • 20 degrees up and down.
  • Arm Movement:
    • 30 degrees to each side.
    • 30 degrees up and down.
  • Armor: 432 (Standard)
  • Internal Structure: Endo-Steel
  • Weapons & Equipment:
    • Head: Medium Laser
    • Left Arm: Double Heat Sink
    • Left Torso: PPC, Medium Pulse Laser, Double Heat Sink x2
    • Center Torso: Engine, Medium Laser
    • Right Torso: PPC, Medium Pulse Laser, Double Heat Sink x2
    • Right Arm: Double Heat Sink
    • Left Leg: Jump Jet x2
    • Right Leg: Jump Jet x2
  • Hardpoints:
    • Head: 1 Energy
    • Left Torso: 3 Energy, 1 AMS
    • Center Torso: 1 Energy
    • Right Torso: 3 Energy
  • Heat Sinks: 17 Double
  • Jump Jets: 4 (4 Max)
  • ECM Capable?: No
  • Module Slots:
    • Mech: 1
    • Consumable: 2
    • Weapon: 2
  • Movement Archetype: Huge
    • Minimum Slope Slowdown Angle: 25 degrees (equivalent to Large archetype)
  • Quirks:
    • Additional Armor (CT) +13
    • Additional Armor (LT/RT) +9
    • Additional Armor (LA/RA) +7
    • Additional Armor (LL/RL) +9
    • Additional Structure (CT) +7
    • Additional Structure (LT/RT) +5
    • Additional Structure (LA/RA) +3
    • Additional Structure (LL/RL) +5
    • Energy Range +5%
    • Laser Duration -10%

 

Zeus ZEU-5S

 

 

  • This 'Mech is currently only available to eligible players as part of the Irresistible Resistance promotion.
  • Release date for purchase through the Gift Store: July 7th
  • Release date for purchase with MC and C-Bills: August 4th August 18th
  • MC price (when available): TBA
  • C-Bill Price (when available): TBA
Loadout details

 

 

  • Tonnage: 80
  • Engine: 320 Standard
    • Top Speed: 64.8 kph
    • Max Engine Rating: 390
  • Torso Movement:
    • 90 degrees to each side.
    • 20 degrees up and down.
  • Arm Movement:
    • 20 degrees to each side.
    • 30 degrees up and down.
  • Armor: 368 (Standard)
  • Internal Structure: Standard
  • Weapons & Equipment:
    • Left Arm: Ultra AC/5, Ultra AC/5 Ammo x2
    • Left Torso: ER Large Laser, Medium Laser, Double Heat Sink
    • Center Torso: Engine, Medium Laser
    • Right Torso: Double Heat Sink, LRM Artemis Ammo
    • Right Arm: LRM 15 w/ Artemis IV FCS
  • Hardpoints:
    • Left Arm: 1 Ballistic
    • Left Torso: 2 Energy
    • Center Torso: 1 Energy
    • Right Torso: 1 AMS
    • Right Arm: 3 Missile
  • Heat Sinks: 14 Double
  • Jump Jets: 0 (0 Max)
  • ECM Capable?: No
  • Module Slots:
    • Mech: 1
    • Consumable: 2
    • Weapon: 2
  • Movement Archetype: Large
  • Quirks:
    • Acceleration Rate (All Speeds) +10%
    • Deceleration Rate (All Speeds) +10%
    • Turn Rate (All Speeds) +10%
    • Additional Armor (CT) +20
    • Additional Armor (LT/RT) +13
    • Additional Armor (LA/RA) +10
    • Additional Armor (LL/RL) +13
    • Additional Structure (CT) +10
    • Additional Structure (LT/RT) +7
    • Additional Structure (LA/RA) +5
    • Additional Structure (LL/RL) +7
    • Torso Turn Rate (Yaw) +10%
    • Ballistic Velocity +5%
    • Ballistic Cooldown +5%
    • Energy Range +5%
    • Missile Velocity +5%
    • LRM Spread -5%
    • UAC/5 Jam Chance -30%

 

 

 

 

Gameplay

Clan AC and Clan UAC - Reduction in volley delay

  • The delay between each projectile being fired in a single volley has been reduced for Clan Autocannons and Clan Ultra Autocannons. Both the C-AC and the C-UAC use the same values.
      • C-AC2/C-UAC2: 0.11s (reduced from 0.14s)
      • C-AC5/C-UAC5: 0.11s (reduced from 0.15s)
      • C-AC10/C-UAC10: 0.11s (reduced from 0.16s)
      • C-AC20/C-UAC20: 0.11s (reduced from 0.17s)
 
UI
  • First-Person Field of View Slider has been added to the Game Settings menu.
  • Cockpit Glass toggle has been added to the Game Settings menu.
  • Tooltips have been added to most buttons throughout the client.
  • The 'Redeem Item' window will now provide a complete list of all items that have been redeemed.
 
Bug Fixes

 

 

  • Fixed an issue where 'Mechs would appear as 'Invalid' after returning from a match.
  • Fixed an issue where all the items in a player’s redemption queue would not fully redeem after the initial login.

 

See you on the battlefield!
- The MechWarrior® Online™ Team

http://mwomercs.com/news/2015/06/1233-patch-notes-13400-02jun2015

kracked49
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re: MWO Patch Notes - 1.3.400 - 02-JUN-2015

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*Yawn!* See my reply in the mechlab thread.



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re: MWO Patch Notes - 1.3.400 - 02-JUN-2015

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Will try to bring up MWO while in CLE this week.  See if I can play a bit :)



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